Warcraft creatures: by sculptor Steve Wang

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Warcraft creatures: by sculptor Steve Wang

Warcraft creatures: by sculptor Steve Wang

Warcraft creatures: by sculptor Steve Wang

He designed the Predator when he was 20 years old. Now he is in the industry for more than 30 years.

Award winning special effects character creation artist and respected monster maker, Steve Wang, was born in Taiwan and moved to the United States at the age of 9.

Coming from Taiwan, there wasn’t really a tradition of celebrating Halloween. Steve’s first exposure to the world of monsters was the Halloween display shelf of latex masks at King Norman’s Kingdom of Toys—a legendary, independent toy store in Northern California.  Steve says,

“Up until that time, all the masks I’d seen were cardboard…so seeing a full head in latex, I didn’t know what that was, but, it changed my life.”

He began collecting the masks, and amassed quite a few, but he wanted to know how they were made.”

Steve’s first industry job was for Stan Winston Studio on Invaers from Mars. Steve has received great praise for his two film adaptations of the manga superhero, Guyver and Kamen Rider and most recently on Warcraft.

Steve goes on to give some advice to those who might have aspirations in the effects field.

“Stop texting, and pay attention!”

Having the skills are important, but being a good sculptor or painter takes practice and hard work, but to be good means you have to work hard.

“And you have to love it. If you don’t love it, you shouldn’t do it. Work hard. Work hard. Work hard.”

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